top of page

My Resume

This webpage features all of my career and experience so far.

​

However, you can click the thumbnail here to view or download my resume in PDF format!

Bradman Harvey Resume

Curriculum Vitae

Gameloft Brisbane

​Total - Jul 2022 to PRESENT

  • Mid UI Programmer / Animator

    • Jul 2024 to PRESENT

  • Junior UI Programmer / Animator

    • Mar 2023 to Jul 2024 (1 yr, 6 mo)

  • Junior UI Programmer

    • Oct 2022 to Feb 2023 (5 mo)​

  • Intern UI Programmer

    • Jul 2022 to Sep 2022 (3 mo)​

​​

Projects I worked on here:

  • My Little Pony: Mane Merge (Apple Arcade)

  • Carmen San Diego (Netflix + Steam + Switch)

  • Unannounced Project

​​

All these projects were made in Unreal Engine!

​

In my role at Gameloft Brisbane, I started as a UI programmer and transitioned into being UI animator as a secondary. I was part of a medium-large team (70+) working with designers and artists to bring mock-ups to life, create menus and implement technical animations.

Fight 4 Balance

Total - 9 months (Mar 2021 to Nov 2021)

  • Programmer​ (Game + UI), UI Artist

​

As part of a capstone team at the Queensland University of Technology (QUT), I worked in a team of 4 to support an educational game made for the Fight 4 Balance charity. We made an interactive multiple choice questionnaire to teach youths how to socialise with 12 to 17-year-olds with functional and intellectual disabilities.

Game Engines

And that's my experience so far! Now, you can dive into my projects by heading over to my portfolio:

bottom of page